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It’s like they say: you don’t need to fix what’s not broken.Ī 3D Donkey Kong game would have to follow a different development path and tear down the original game before rebuilding something new. Super Mario Sunshine, Super Mario Galaxy, and even Super Mario Odyssey were built upon what Super Mario 64 created, expanding the concepts already present on the Nintendo 64. The Super Mario franchise already has many successful 3D titles, but that’s because its very first 3D game, Super Mario 64, is a masterpiece that still holds up more than 20 years later. It’s hard to make a good sequel when the base game is not perfect.
#DONKEY KONG COUNTRY 64 RELEASE DATE FULL#
Even so, there’s also a lot to save in Donkey Kong 64, which makes it all too sad that Nintendo never gave a full 3D DK game another shot. Sure, a direct sequel would take a lot of work, as there is a lot to fix. The “DK Rap”, for instance, is one of the best original tracks of all time, in any kind of media! It’s also lots of fun to play with different Kongs, each with their own types of attacks, jumps, and special powers. Boss battles are incredible, for starters, and the game has a personality that makes it charming even in its lowest moments. It’s not exactly a fun experience to finish Donkey Kong 64 while collecting every possible item, and the thing that can suck the fun of some levels is the repeated minigames.Įven if we cannot deny Donkey Kong 64 was flawed, that doesn’t mean we can’t praise everything it does well. What’s worse is that each minigame gets repeated dozens of times across the game, another proof that Donkey Kong 64 tried to extend its duration much beyond what it should. Unfortunately, many collectibles are locked behind minigames that are not particularly fun. Nevertheless, the biggest offender of Donkey Kong 64 might be the mandatory minigames. Just buckle up and do your best to even know these coins exist! The cherry on top of this messy design decision is that to beat Donkey Kong 64, the player needs to find a pair of well-hidden coins representing the toughest challenges in the game. However, there’s not enough content to make each corner of these levels interesting, which results in a lot of empty space to wander through. Yep, there’s a lot of backtracking involved in Donkey Kong 64.ĭonkey Kong 64 levels are enormous to make matters worse, and all because they need to be filled with five sets of the same collectibles. The task soon becomes a chore, as the player cannot change characters freely but need to use special barrels spread across levels. That means players constantly need to switch characters to collect every item on a level. Each Kong also has its own set of collectibles, which other Kongs cannot grab. Instead of a single playable character, Donkey Kong 64 has five main Kongs, each with unique abilities that use a complex control scheme. Continued abuse of our services will cause your IP address to be blocked indefinitely.In Donkey Kong 64, Rare used everything they learned with Banjo-Kazooie to created their biggest game yet. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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